specify project file of a solution using msbuild

msbuild test.sln /t:project /p:Configuration=”Release” /p:Platform=”x86″ /p:BuildProjectReferences=false Notice that what is assigned to /t is the project name in the solution, it can be different from the project file name. Also, as stated in How to: Build specific targets in solutions by using MSBuild.exe: If the project name contains any of the characters %, $, @, … Read more

How to identify if the DLL is Debug or Release build (in .NET) [duplicate]

IMHO, The above application is really misleading; it only looks for the IsJITTrackingEnabled which is completely independent of whether or not the code is compiled for optimization and JIT Optimization. The DebuggableAttribute is present if you compile in Release mode and choose DebugOutput to anything other than “none”. You also need to define exactly what … Read more

Why can’t a Flutter application connect to the Internet when installing “app-release.apk”? But it works normally in debug mode

Open the AndroidManifest.xml file located at ./android/app/src/main and add the following line: <manifest xmlns:android=”…”> <uses-permission android:name=”android.permission.INTERNET”/> <!– Add this –> </manifest> From here: Add the android.permission.INTERNET permission if your application code needs Internet access. The standard template does not include this tag but allows Internet access during development to enable communication between Flutter tools and … Read more

SHA1 Key for DEBUG & RELEASE ANDROID STUDIO MAC , How to generate SHA1 Release Keys in Mac?

DEBUG: Click on the Gradle tab on the right hand side of the view. Go to the ROOT folder -> Tasks -> android -> signingReport Double click, this will build with the signingReport and post in your bottom view your SHA1. RELEASE: In android studio. Build -> Generate Signed APK… and click Next Copy your … Read more

How to determine whether code is running in DEBUG / RELEASE build?

Check your project’s build settings under ‘Apple LLVM – Preprocessing’, ‘Preprocessor Macros’ for debug to ensure that DEBUG is being set – do this by selecting the project and clicking on the build settings tab. Search for DEBUG and look to see if indeed DEBUG is being set. Pay attention though. You may see DEBUG … Read more

Debug vs. Release performance

Partially true. In debug mode, the compiler emits debug symbols for all variables and compiles the code as is. In release mode, some optimizations are included: unused variables do not get compiled at all some loop variables are taken out of the loop by the compiler if they are proven to be invariants code written … Read more

C# if/then directives for debug vs release

DEBUG/_DEBUG should be defined in VS already. Remove the #define DEBUG in your code. Set preprocessors in the build configuration for that specific build. The reason it prints “Mode=Debug” is because of your #define and then skips the elif. The right way to check is: #if DEBUG Console.WriteLine(“Mode=Debug”); #else Console.WriteLine(“Mode=Release”); #endif Don’t check for RELEASE.

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