SwiftUI Line Graph Animation using Vector Arithmetic
Why do you want to avoid Metal? Enabling its support is as easy as wrapping your LineGraphShapes into Group and modifying it with a drawingGroup(). Try it out: … Group { let gradient = LinearGradient( gradient: Gradient(colors: [Color.red, Color.blue]), startPoint: .leading, endPoint: .trailing ) LineGraphShape(points: points[selectedPointType], closePath: true) .fill(gradient) LineGraphShape(points: points[selectedPointType], closePath: false) .stroke( gradient, … Read more