How to implement an A* algorithm? [closed]

This article explains the basic implementation in length: The goal of this blog post is to show the fundamentals of A* through a really simple C# implementation. It also points to better implementations, more suitable for production use: As for ways to find better routes, there are plenty of C# examples around that are far … Read more

Backtracking in A star

your image is like 2d grid map But your text suggest graph approach which is a bit confusing. For 2D grid map the costs must be different between cells on path You got too much of cost=100 in there and therefore you can not backtrack the path. You have to increase or decrease cost on … Read more