Here is an example microbenchmark:
public class ThreadSpawningPerformanceTest {
static long test(final int threadCount, final int workAmountPerThread) throws InterruptedException {
Thread[] tt = new Thread[threadCount];
final int[] aa = new int[tt.length];
System.out.print("Creating "+tt.length+" Thread objects... ");
long t0 = System.nanoTime(), t00 = t0;
for (int i = 0; i < tt.length; i++) {
final int j = i;
tt[i] = new Thread() {
public void run() {
int k = j;
for (int l = 0; l < workAmountPerThread; l++) {
k += k*k+l;
}
aa[j] = k;
}
};
}
System.out.println(" Done in "+(System.nanoTime()-t0)*1E-6+" ms.");
System.out.print("Starting "+tt.length+" threads with "+workAmountPerThread+" steps of work per thread... ");
t0 = System.nanoTime();
for (int i = 0; i < tt.length; i++) {
tt[i].start();
}
System.out.println(" Done in "+(System.nanoTime()-t0)*1E-6+" ms.");
System.out.print("Joining "+tt.length+" threads... ");
t0 = System.nanoTime();
for (int i = 0; i < tt.length; i++) {
tt[i].join();
}
System.out.println(" Done in "+(System.nanoTime()-t0)*1E-6+" ms.");
long totalTime = System.nanoTime()-t00;
int checkSum = 0; //display checksum in order to give the JVM no chance to optimize out the contents of the run() method and possibly even thread creation
for (int a : aa) {
checkSum += a;
}
System.out.println("Checksum: "+checkSum);
System.out.println("Total time: "+totalTime*1E-6+" ms");
System.out.println();
return totalTime;
}
public static void main(String[] kr) throws InterruptedException {
int workAmount = 100000000;
int[] threadCount = new int[]{1, 2, 10, 100, 1000, 10000, 100000};
int trialCount = 2;
long[][] time = new long[threadCount.length][trialCount];
for (int j = 0; j < trialCount; j++) {
for (int i = 0; i < threadCount.length; i++) {
time[i][j] = test(threadCount[i], workAmount/threadCount[i]);
}
}
System.out.print("Number of threads ");
for (long t : threadCount) {
System.out.print("\t"+t);
}
System.out.println();
for (int j = 0; j < trialCount; j++) {
System.out.print((j+1)+". trial time (ms)");
for (int i = 0; i < threadCount.length; i++) {
System.out.print("\t"+Math.round(time[i][j]*1E-6));
}
System.out.println();
}
}
}
The results on 64-bit Windows 7 with 32-bit Sun’s Java 1.6.0_21 Client VM on Intel Core2 Duo E6400 @2.13 GHz are as follows:
Number of threads 1 2 10 100 1000 10000 100000
1. trial time (ms) 346 181 179 191 286 1229 11308
2. trial time (ms) 346 181 187 189 281 1224 10651
Conclusions: Two threads do the work almost twice as fast as one, as expected since my computer has two cores. My computer can spawn nearly 10000 threads per second, i. e. thread creation overhead is 0.1 milliseconds. Hence, on such a machine, a couple of hundred new threads per second pose a negligible overhead (as can also be seen by comparing the numbers in the columns for 2 and 100 threads).