I usually prefer to work with deltas in translate animation, since it avoids a lot of confusion.
Try this out, see if it works for you:
TranslateAnimation anim = new TranslateAnimation(0, amountToMoveRight, 0, amountToMoveDown);
anim.setDuration(1000);
anim.setAnimationListener(new TranslateAnimation.AnimationListener() {
@Override
public void onAnimationStart(Animation animation) { }
@Override
public void onAnimationRepeat(Animation animation) { }
@Override
public void onAnimationEnd(Animation animation)
{
FrameLayout.LayoutParams params = (FrameLayout.LayoutParams)view.getLayoutParams();
params.topMargin += amountToMoveDown;
params.leftMargin += amountToMoveRight;
view.setLayoutParams(params);
}
});
view.startAnimation(anim);
Make sure to make amountToMoveRight
/ amountToMoveDown
final
Hope this helps 🙂