If you want to animate multiple markers you will have to change the animate and startAnimation functions to handle multiple markers (probably make all the variables into arrays).
example
code snippet:
var map;
var directionDisplay;
var directionsService;
var stepDisplay;
var position;
var marker = [];
var polyline = [];
var poly2 = [];
var poly = null;
var startLocation = [];
var endLocation = [];
var timerHandle = [];
var speed = 0.000005, wait = 1;
var infowindow = null;
var myPano;
var panoClient;
var nextPanoId;
var startLoc = new Array();
startLoc[0] = 'rio claro, trinidad';
startLoc[1] = 'preysal, trinidad';
startLoc[2] = 'san fernando, trinidad';
startLoc[3] = 'couva, trinidad';
var endLoc = new Array();
endLoc[0] = 'princes town, trinidad';
endLoc[1] = 'tabaquite, trinidad';
endLoc[2] = 'mayaro, trinidad';
endLoc[3] = 'arima, trinidad';
var Colors = ["#FF0000", "#00FF00", "#0000FF"];
function initialize() {
infowindow = new google.maps.InfoWindow(
{
size: new google.maps.Size(150,50)
});
var myOptions = {
zoom: 10,
mapTypeId: google.maps.MapTypeId.ROADMAP
}
map = new google.maps.Map(document.getElementById("map_canvas"), myOptions);
address="Trinidad and Tobago"
geocoder = new google.maps.Geocoder();
geocoder.geocode( { 'address': address}, function(results, status) {
map.fitBounds(results[0].geometry.viewport);
});
// setRoutes();
}
function createMarker(latlng, label, html) {
// alert("createMarker("+latlng+","+label+","+html+","+color+")");
var contentString = '<b>'+label+'</b><br>'+html;
var marker = new google.maps.Marker({
position: latlng,
map: map,
title: label,
zIndex: Math.round(latlng.lat()*-100000)<<5
});
marker.myname = label;
google.maps.event.addListener(marker, 'click', function() {
infowindow.setContent(contentString);
infowindow.open(map,marker);
});
return marker;
}
function setRoutes(){
var directionsDisplay = new Array();
for (var i=0; i< startLoc.length; i++){
var rendererOptions = {
map: map,
suppressMarkers : true,
preserveViewport: true
}
directionsService = new google.maps.DirectionsService();
var travelMode = google.maps.DirectionsTravelMode.DRIVING;
var request = {
origin: startLoc[i],
destination: endLoc[i],
travelMode: travelMode
};
directionsService.route(request,makeRouteCallback(i,directionsDisplay[i]));
}
function makeRouteCallback(routeNum,disp){
if (polyline[routeNum] && (polyline[routeNum].getMap() != null)) {
startAnimation(routeNum);
return;
}
return function(response, status){
if (status == google.maps.DirectionsStatus.OK){
var bounds = new google.maps.LatLngBounds();
var route = response.routes[0];
startLocation[routeNum] = new Object();
endLocation[routeNum] = new Object();
polyline[routeNum] = new google.maps.Polyline({
path: [],
strokeColor: '#FFFF00',
strokeWeight: 3
});
poly2[routeNum] = new google.maps.Polyline({
path: [],
strokeColor: '#FFFF00',
strokeWeight: 3
});
// For each route, display summary information.
var path = response.routes[0].overview_path;
var legs = response.routes[0].legs;
disp = new google.maps.DirectionsRenderer(rendererOptions);
disp.setMap(map);
disp.setDirections(response);
//Markers
for (i=0;i<legs.length;i++) {
if (i == 0) {
startLocation[routeNum].latlng = legs[i].start_location;
startLocation[routeNum].address = legs[i].start_address;
// marker = google.maps.Marker({map:map,position: startLocation.latlng});
marker[routeNum] = createMarker(legs[i].start_location,"start",legs[i].start_address,"green");
}
endLocation[routeNum].latlng = legs[i].end_location;
endLocation[routeNum].address = legs[i].end_address;
var steps = legs[i].steps;
for (j=0;j<steps.length;j++) {
var nextSegment = steps[j].path;
var nextSegment = steps[j].path;
for (k=0;k<nextSegment.length;k++) {
polyline[routeNum].getPath().push(nextSegment[k]);
//bounds.extend(nextSegment[k]);
}
}
}
}
polyline[routeNum].setMap(map);
//map.fitBounds(bounds);
startAnimation(routeNum);
} // else alert("Directions request failed: "+status);
}
}
var lastVertex = 1;
var stepnum=0;
var step = 50; // 5; // metres
var tick = 100; // milliseconds
var eol= [];
//----------------------------------------------------------------------
function updatePoly(i,d) {
// Spawn a new polyline every 20 vertices, because updating a 100-vertex poly is too slow
if (poly2[i].getPath().getLength() > 20) {
poly2[i]=new google.maps.Polyline([polyline[i].getPath().getAt(lastVertex-1)]);
// map.addOverlay(poly2)
}
if (polyline[i].GetIndexAtDistance(d) < lastVertex+2) {
if (poly2[i].getPath().getLength()>1) {
poly2[i].getPath().removeAt(poly2[i].getPath().getLength()-1)
}
poly2[i].getPath().insertAt(poly2[i].getPath().getLength(),polyline[i].GetPointAtDistance(d));
} else {
poly2[i].getPath().insertAt(poly2[i].getPath().getLength(),endLocation[i].latlng);
}
}
//----------------------------------------------------------------------------
function animate(index,d) {
if (d>eol[index]) {
marker[index].setPosition(endLocation[index].latlng);
return;
}
var p = polyline[index].GetPointAtDistance(d);
//map.panTo(p);
marker[index].setPosition(p);
updatePoly(index,d);
timerHandle[index] = setTimeout("animate("+index+","+(d+step)+")", tick);
}
//-------------------------------------------------------------------------
function startAnimation(index) {
if (timerHandle[index]) clearTimeout(timerHandle[index]);
eol[index]=polyline[index].Distance();
map.setCenter(polyline[index].getPath().getAt(0));
poly2[index] = new google.maps.Polyline({path: [polyline[index].getPath().getAt(0)], strokeColor:"#FFFF00", strokeWeight:3});
timerHandle[index] = setTimeout("animate("+index+",50)",2000); // Allow time for the initial map display
}
//----------------------------------------------------------------------------
google.maps.event.addDomListener(window,'load',initialize);
//src="http://www.geocodezip.com/scripts/v3_epoly.js"
/*********************************************************************\
* *
* epolys.js by Mike Williams *
* updated to API v3 by Larry Ross *
* *
* A Google Maps API Extension *
* *
* Adds various Methods to google.maps.Polygon and google.maps.Polyline *
* .Distance() returns the length of the poly path *
* *
* .GetPointAtDistance() returns a GLatLng at the specified distance *
* along the path. *
* The distance is specified in metres *
* Reurns null if the path is shorter than that *
* *
* .GetPointsAtDistance() returns an array of GLatLngs at the *
* specified interval along the path. *
* The distance is specified in metres *
* *
\*********************************************************************/
// === first support methods that don't (yet) exist in v3
google.maps.LatLng.prototype.distanceFrom = function(newLatLng) {
var EarthRadiusMeters = 6378137.0; // meters
var lat1 = this.lat();
var lon1 = this.lng();
var lat2 = newLatLng.lat();
var lon2 = newLatLng.lng();
var dLat = (lat2-lat1) * Math.PI / 180;
var dLon = (lon2-lon1) * Math.PI / 180;
var a = Math.sin(dLat/2) * Math.sin(dLat/2) +
Math.cos(lat1 * Math.PI / 180 ) * Math.cos(lat2 * Math.PI / 180 ) *
Math.sin(dLon/2) * Math.sin(dLon/2);
var c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1-a));
var d = EarthRadiusMeters * c;
return d;
}
google.maps.LatLng.prototype.latRadians = function() {
return this.lat() * Math.PI/180;
}
google.maps.LatLng.prototype.lngRadians = function() {
return this.lng() * Math.PI/180;
}
// === A method which returns the length of a path in metres ===
google.maps.Polyline.prototype.Distance = function() {
var dist = 0;
for (var i=1; i < this.getPath().getLength(); i++) {
dist += this.getPath().getAt(i).distanceFrom(this.getPath().getAt(i-1));
}
return dist;
}
// === A method which returns a GLatLng of a point a given distance along the path ===
// === Returns null if the path is shorter than the specified distance ===
google.maps.Polyline.prototype.GetPointAtDistance = function(metres) {
// some awkward special cases
if (metres == 0) return this.getPath().getAt(0);
if (metres < 0) return null;
if (this.getPath().getLength() < 2) return null;
var dist=0;
var olddist=0;
for (var i=1; (i < this.getPath().getLength() && dist < metres); i++) {
olddist = dist;
dist += this.getPath().getAt(i).distanceFrom(this.getPath().getAt(i-1));
}
if (dist < metres) {
return null;
}
var p1= this.getPath().getAt(i-2);
var p2= this.getPath().getAt(i-1);
var m = (metres-olddist)/(dist-olddist);
return new google.maps.LatLng( p1.lat() + (p2.lat()-p1.lat())*m, p1.lng() + (p2.lng()-p1.lng())*m);
}
// === A method which returns an array of GLatLngs of points a given interval along the path ===
google.maps.Polyline.prototype.GetPointsAtDistance = function(metres) {
var next = metres;
var points = [];
// some awkward special cases
if (metres <= 0) return points;
var dist=0;
var olddist=0;
for (var i=1; (i < this.getPath().getLength()); i++) {
olddist = dist;
dist += this.getPath().getAt(i).distanceFrom(this.getPath().getAt(i-1));
while (dist > next) {
var p1= this.getPath().getAt(i-1);
var p2= this.getPath().getAt(i);
var m = (next-olddist)/(dist-olddist);
points.push(new google.maps.LatLng( p1.lat() + (p2.lat()-p1.lat())*m, p1.lng() + (p2.lng()-p1.lng())*m));
next += metres;
}
}
return points;
}
// === A method which returns the Vertex number at a given distance along the path ===
// === Returns null if the path is shorter than the specified distance ===
google.maps.Polyline.prototype.GetIndexAtDistance = function(metres) {
// some awkward special cases
if (metres == 0) return this.getPath().getAt(0);
if (metres < 0) return null;
var dist=0;
var olddist=0;
for (var i=1; (i < this.getPath().getLength() && dist < metres); i++) {
olddist = dist;
dist += this.getPath().getAt(i).distanceFrom(this.getPath().getAt(i-1));
}
if (dist < metres) {return null;}
return i;
}
html{height:100%;}
body{height:100%;margin:0px;font-family: Helvetica,Arial;}
<script type="text/javascript" src="https://maps.google.com/maps/api/js?key=AIzaSyCkUOdZ5y7hMm0yrcCQoCvLwzdM6M8s5qk"></script>
<div id="tools">
<button onclick="setRoutes();">Start</button>
</div>
<div id="map_canvas" style="width:100%;height:100%;"></div>