UnassignedReferenceException even though using the null-conditional operator

Unity has a custom way to check inspector’s references against null. When a MonoBehaviour has fields, in the editor only[1], we do not set those fields to “real null”, but to a “fake null” object. Our custom == operator is able to check if something is one of these fake null objects, and behaves accordingly … Read more

Hata!: SQLSTATE[HY000] [1045] Access denied for user 'divattrend_liink'@'localhost' (using password: YES)