My understanding of your problem: you are using StaTaskScheduler
only to organize the classic COM STA apartment for your legacy COM objects. You’re not running a WinForms or WPF core message loop on the STA thread of StaTaskScheduler
. That is, you’re not using anything like Application.Run
, Application.DoEvents
or Dispatcher.PushFrame
inside that thread. Correct me if this is a wrong assumption.
By itself, StaTaskScheduler
doesn’t install any synchronization context on the STA threads it creates. Thus, you’re relying upon the CLR to pump messages for you. I’ve only found an implicit confirmation that the CLR pumps on STA threads, in Apartments and Pumping in the CLR by Chris Brumme:
I keep saying that managed blocking will perform “some pumping” when
called on an STA thread. Wouldn’t it be great to know exactly what
will get pumped? Unfortunately, pumping is a black art which is
beyond mortal comprehension. On Win2000 and up, we simply delegate to
OLE32’s CoWaitForMultipleHandles service.
This indicates the CLR uses CoWaitForMultipleHandles
internally for STA threads. Further, the MSDN docs for COWAIT_DISPATCH_WINDOW_MESSAGES
flag mention this:
… in STA is only a small set of special-cased messages dispatched.
I did some research on that, but could not get to pump the WM_TEST
from your sample code with CoWaitForMultipleHandles
, we discussed that in the comments to your question. My understanding is, the aforementioned small set of special-cased messages is really limited to some COM marshaller-specific messages, and doesn’t include any regular general-purpose messages like your WM_TEST
.
So, to answer your question:
… Should I implemented a custom synchronization context, which would
explicitly pump messages with CoWaitForMultipleHandles, and install it
on each STA thread started by StaTaskScheduler?
Yes, I believe that creating a custom synchronization context and overriding SynchronizationContext.Wait
is indeed the right solution.
However, you should avoid using CoWaitForMultipleHandles
, and use MsgWaitForMultipleObjectsEx
instead. If MsgWaitForMultipleObjectsEx
indicates there’s a pending message in the queue, you should manually pump it with PeekMessage(PM_REMOVE)
and DispatchMessage
. Then you should continue waiting for the handles, all inside the same SynchronizationContext.Wait
call.
Note there’s a subtle but important difference between MsgWaitForMultipleObjectsEx
and MsgWaitForMultipleObjects
. The latter doesn’t return and keeps blocking, if there’s a message already seen in the queue (e.g., with PeekMessage(PM_NOREMOVE)
or GetQueueStatus
), but not removed. That’s not good for pumping, because your COM objects might be using something like PeekMessage
to inspect the message queue. That might later cause MsgWaitForMultipleObjects
to block when not expected.
OTOH, MsgWaitForMultipleObjectsEx
with MWMO_INPUTAVAILABLE
flag doesn’t have such shortcoming, and would return in this case.
A while ago I created a custom version of StaTaskScheduler
(available here as ThreadAffinityTaskScheduler
) in attempt to solve a different problem: maintaining a pool of threads with thread affinity for subsequent await
continuations. The thread affinity is vital if you use STA COM objects across multiple awaits
. The original StaTaskScheduler
exhibits this behavior only when its pool is limited to 1 thread.
So I went ahead and did some more experimenting with your WM_TEST
case. Originally, I installed an instance of the standard SynchronizationContext
class on the STA thread. The WM_TEST
message didn’t get pumped, which was expected.
Then I overridden SynchronizationContext.Wait
to just forward it to SynchronizationContext.WaitHelper
. It did get called, but still didn’t pump.
Finally, I implemented a full-featured message pump loop, here’s the core part of it:
// the core loop
var msg = new NativeMethods.MSG();
while (true)
{
// MsgWaitForMultipleObjectsEx with MWMO_INPUTAVAILABLE returns,
// even if there's a message already seen but not removed in the message queue
nativeResult = NativeMethods.MsgWaitForMultipleObjectsEx(
count, waitHandles,
(uint)remainingTimeout,
QS_MASK,
NativeMethods.MWMO_INPUTAVAILABLE);
if (IsNativeWaitSuccessful(count, nativeResult, out managedResult) || WaitHandle.WaitTimeout == managedResult)
return managedResult;
// there is a message, pump and dispatch it
if (NativeMethods.PeekMessage(out msg, IntPtr.Zero, 0, 0, NativeMethods.PM_REMOVE))
{
NativeMethods.TranslateMessage(ref msg);
NativeMethods.DispatchMessage(ref msg);
}
if (hasTimedOut())
return WaitHandle.WaitTimeout;
}
This does work, WM_TEST
gets pumped. Below is an adapted version of your test:
public static async Task RunAsync()
{
using (var staThread = new Noseratio.ThreadAffinity.ThreadWithAffinityContext(staThread: true, pumpMessages: true))
{
Console.WriteLine("Initial thread #" + Thread.CurrentThread.ManagedThreadId);
await staThread.Run(async () =>
{
Console.WriteLine("On STA thread #" + Thread.CurrentThread.ManagedThreadId);
// create a simple Win32 window
IntPtr hwnd = CreateTestWindow();
// Post some WM_TEST messages
Console.WriteLine("Post some WM_TEST messages...");
NativeMethods.PostMessage(hwnd, NativeMethods.WM_TEST, new IntPtr(1), IntPtr.Zero);
NativeMethods.PostMessage(hwnd, NativeMethods.WM_TEST, new IntPtr(2), IntPtr.Zero);
NativeMethods.PostMessage(hwnd, NativeMethods.WM_TEST, new IntPtr(3), IntPtr.Zero);
Console.WriteLine("Press Enter to continue...");
await ReadLineAsync();
Console.WriteLine("After await, thread #" + Thread.CurrentThread.ManagedThreadId);
Console.WriteLine("Pending messages in the queue: " + (NativeMethods.GetQueueStatus(0x1FF) >> 16 != 0));
Console.WriteLine("Exiting STA thread #" + Thread.CurrentThread.ManagedThreadId);
}, CancellationToken.None);
}
Console.WriteLine("Current thread #" + Thread.CurrentThread.ManagedThreadId);
}
The output:
Initial thread #9 On STA thread #10 Post some WM_TEST messages... Press Enter to continue... WM_TEST processed: 1 WM_TEST processed: 2 WM_TEST processed: 3 After await, thread #10 Pending messages in the queue: False Exiting STA thread #10 Current thread #12 Press any key to exit
Note this implementation supports both the thread affinity (it stays on the thread #10 after await
) and the message pumping. The full source code contains re-usable parts (ThreadAffinityTaskScheduler
and ThreadWithAffinityContext
) and is available here as self-contained console app. It hasn’t been thoroughly tested, so use it at your own risk.