If you only need an image as the result, you can get the canvas buffer as a numpy array, and then do the blending, here is an example:
from matplotlib import pyplot as plt
import numpy as np
fig, ax = plt.subplots()
ax.scatter(x1,y1,c="b",edgecolors="none")
ax.set_xlim(-4, 4)
ax.set_ylim(-4, 4)
ax.patch.set_facecolor("none")
ax.patch.set_edgecolor("none")
fig.canvas.draw()
w, h = fig.canvas.get_width_height()
img = np.frombuffer(fig.canvas.buffer_rgba(), np.uint8).reshape(h, w, -1).copy()
ax.clear()
ax.scatter(x2,y2,c="r",edgecolors="none")
ax.set_xlim(-4, 4)
ax.set_ylim(-4, 4)
ax.patch.set_facecolor("none")
ax.patch.set_edgecolor("none")
fig.canvas.draw()
img2 = np.frombuffer(fig.canvas.buffer_rgba(), np.uint8).reshape(h, w, -1).copy()
img[img[:, :, -1] == 0] = 0
img2[img2[:, :, -1] == 0] = 0
fig.clf()
plt.imshow(np.maximum(img, img2))
plt.subplots_adjust(0, 0, 1, 1)
plt.axis("off")
plt.show()
the result: