This is my generic solution for the problem (I have blogged about this here):
var toFixed:Function = function(number:Number, factor:int) {
return Math.round(number * factor)/factor;
}
For example:
trace(toFixed(0.12345678, 10)); //0.1
- Multiply
0.12345678
by10
; that gives us1.2345678
. - When we round
1.2345678
, we get1.0
, - and finally,
1.0
divided by10
equals0.1
.
Another example:
trace(toFixed(1.7302394309234435, 10000)); //1.7302
- Multiply
1.7302394309234435
by10000
; that gives us17302.394309234435
. - When we round
17302.394309234435
we get17302
, - and finally,
17302
divided by10000
equals1.7302
.
Edit
Based on the anonymous answer below, there is a nice simplification for the parameter on the method that makes the precision much more intuitive. e.g:
var setPrecision:Function = function(number:Number, precision:int) {
precision = Math.pow(10, precision);
return Math.round(number * precision)/precision;
}
var number:Number = 10.98813311;
trace(setPrecision(number,1)); //Result is 10.9
trace(setPrecision(number,2)); //Result is 10.98
trace(setPrecision(number,3)); //Result is 10.988 and so on
N.B. I added this here just in case anyone sees this as the answer and doesn’t scroll down…