Could not find module for target ‘x86_64-apple-ios-simulator’

To solve this issue I had to create a fat library of my custom framework again using xcode 11 tools.

To do that I did the following:

1) Build YourCustomFramework target for iOS simulator and extract framework from products folder on your desktop.

Xcode⁩ ▸ ⁨DerivedData⁩ ▸ ⁨Your Project ▸ ⁨Build⁩ ▸ ⁨Products⁩ ▸ ⁨Release-iphonesimulator

2) Build YourCustomFramework target for Generic iOS Device and extract framework from products folder on your desktop.

Xcode⁩ ▸ ⁨DerivedData⁩ ▸ ⁨Your Project ▸ ⁨Build⁩ ▸ ⁨Products⁩ ▸ ⁨Release-iphoneos⁩

3) Rename the simulator generated framework to YourCustomFramework-sim.framework so that it is distinguishable later.

4) Use the lipo command to combine both binaries into a single fat binary file. (cd to your desktop or wherever your custom framework file is located)

$lipo -create ./YourCustomFramework-sim.framework/YourCustomFramework ./YourCustomFramework.framework/YourCustomFramework -output ./YourCustomFramework

5) Copy YourCustomFramework binary file created in above step and replace it with the binary in YourCustomFramework.framework folder.

6) From folder

YourCustomFramework-sim.framework/Modules/YourCustomFramework.swiftmodule/

copy all of the modules and paste them to

YourCustomFramework.framework/Modules/YourCustomFramework.swiftmodule/

This should solve your issue.

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