You can find your location using CoreLocation
like this:
import CoreLocation
:
#import <CoreLocation/CoreLocation.h>
Declare CLLocationManager
:
CLLocationManager *locationManager;
Initialize the locationManager
in viewDidLoad
and create a function that can return
the current location as an NSString
:
- (NSString *)deviceLocation {
return [NSString stringWithFormat:@"latitude: %f longitude: %f", locationManager.location.coordinate.latitude, locationManager.location.coordinate.longitude];
}
- (void)viewDidLoad
{
locationManager = [[CLLocationManager alloc] init];
locationManager.distanceFilter = kCLDistanceFilterNone; // whenever we move
locationManager.desiredAccuracy = kCLLocationAccuracyHundredMeters; // 100 m
[locationManager startUpdatingLocation];
}
And calling the deviceLocation
function will return the location as expected:
NSLog(@"%@", [self deviceLocation]);
This is just an example. Initializing CLLocationManager
without the user being ready for it isn’t a good idea. And, of course, locationManager.location.coordinate
can be used to get latitude
and longitude
at will after CLLocationManager
has been initialized.
Don’t forget to add the CoreLocation.framework
in your project settings under the Build Phases tab (Targets->Build Phases->Link Binary
).